Writing a resume for Unity that gets you hired.

Tim ‘Bear’ Sauers
2 min readMay 19, 2021

Unity Log, Stardate: -300598.0089738712 (May 27, 2022, Time: 17:26:29)

Or…what to leave out and how to say who, what, and why you are a good fit for the job. In writing a resume that gets you hired, here are the necessary items.

Summary — A brief, 2-3 sentence paragraph, that describes who you are, what you know and whether you are a team player who is eager to learn new tech.

Skill Highlights List — Putting your skill set into bullet points eliminates a lot of marketing fluff. Be concise and specific. List your skills and knowledge that would make you a valuable member of their team.

Bullet points are our friends- Making your resume easy to skim and read with in a few seconds will make sure your time at an interview is spent on the interview. Too wordy a resume will get the important information overlooked, which in turn, tends to get you overlooked. Keep your content as concise as you can provide.

Experience and Education— What do you do if your resume doesn’t reflect the kind of job you are going for? That is a tough question, with a simple answer…

  • Showcase your information to reflect your team player capabilities.
  • Highlight moments of achievement or commendation.
  • Showcase specialized training or activities outside of your normal work.
  • Demonstrate community involvement or volunteering activities.
  • List any extra curricular projects that show how game coding and other creative activities might benefit a career in game development.

If you are new to program development, then put your Education before your Experience so they see your training before seeing you worked in hospitality or some other industry. As long as your resume fits on one page.

In short, by keeping your resume short and concise, you can spend more time during an interview seeing if you would be a good fit with the company.

If, your resume reads like a chapter out of ‘War and Peace’, then you have already lost the battle, and most likely the war too.

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Tim ‘Bear’ Sauers

At 62 I have been many things in my lifetime. I chose to learn Software Development in an effort to stay relevant for the 21st Century.